Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Luc Veillette

Game Credits

Art/Graphics

Watch_Dogs (2014)   (Artists 3D)
Assassin's Creed IV: Black Flag (2013)   (Artists 3D)
The Mighty Quest for Epic Loot (2013)   (Texture Artists)
Tom Clancy's Splinter Cell: Blacklist (2013)   (3D Artists)
Assassin's Creed III (2012)   (Artists 3D)
Assassin's Creed III (2012)   (Artists 3D)
Assassin's Creed III: Liberation (2012)   (Artists 2D-3D)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Artists 2D - 3D)
Assassin's Creed: Revelations (2011)   (Artists 2D - 3D)
Tom Clancy's Splinter Cell: Conviction (2010)   (Texturing)
Assassin's Creed (Director's Cut Edition) (2008)   (Texture)
Far Cry 2 (2008)   (Texture Team)
Assassin's Creed (2007)   (Texture)
Rocky Balboa (2007)   (Character Texturers)
Surf's Up (2007)   (Texture Artists)
AND 1 Streetball (2006)   (Texture)
Far Cry: Instincts - Predator (2006)   (Character Artists)
Tom Clancy's Rainbow Six: Vegas (2006)   (Additional Weapons / Gadgets Art)
Far Cry: Instincts (2005)   (Textures )
Prince of Persia: The Two Thrones (2005)   (Texture Artist)
Tom Clancy's Rainbow Six: Lockdown (2005)   (Texturing)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Texture Artists)
 

Video/Cinematics

Prince of Persia: Warrior Within (2004)   (Texture Artists)
 


Developer Biography

There is no biography on file for this developer.