Jason Bestimt
Moby ID: 16149
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Jason's professional exposure to the industry began when he worked as a tester for Legend Entertainment on Super Hero League of Hoboken and Death Gate. Hard working and highly talented, Jason Bestimt strikes the perfect balance as Senior Programmer for Big Huge Games.
One of those programmers with an actual Computer Engineering degree, Jason began work for Intel Corporation straight out of Virginia Tech. At Intel, he furthered his already impressive 3D programming skills while evangelizing technology to game companies around the country. He helped write the first 3D engine that maximized the new Pentium III instructions; this resulted in a demo called "Bugs" which is currently housed in the Intel Museum. Jason also worked on optimizations for Madden Football, Caligari TrueSpace and others.
Jason is both eager to learn and generous with his knowledge. Always ready to ask the right questions, he co-wrote an article for "Gamasutra" detailing his work in advanced shadow volumes titled, cleverly enough, "Real-Time Shadow Casting Using Shadow Volumes".
Jason came to Big Huge by way of Firaxis Games.
[Source: Big Huge Games web site]
Credited on 21 games
Displaying most recent · View all
Age of Empires III: Definitive Edition (2020, Windows) | Additional Programming |
Kingdoms of Amalur: Re-Reckoning (2020, Windows) | Additional Programming |
Fortnite (2018, iPhone) | Designed, Developed, and Published by Epic Games |
Rise of Nations: Extended Edition (2017, Windows Apps) | Programmers |
Fortnite (Standard Founder's Pack) (2017, Windows) | Designed, Developed, and Published by Epic Games |
Shadow Complex: Remastered (2015, Windows) | Epic Games |
Infinity Blade III (2013, iPad) | ChAIR would like to thank |
Gears of War: Judgment (2013, Xbox 360) | Special Thanks |
Vote: The Game (2012, iPhone) | ChAIR would like to thank |
Kingdoms of Amalur: Reckoning (2012, Windows) | Additional Programming |
Infinity Blade II (2011, iPhone) | Lead Platform Systems Programmer |
Gears of War 3 (2011, Xbox 360) | Sr. Engine Programmers |
Infinity Blade (2010, iPhone) | Senior Engine Programmer |
Age of Empires III: The Asian Dynasties (2008, Macintosh) | Additional Programming |
Catan (2007, Xbox 360) | Programming |
Rise of Nations: Rise of Legends (2006, Windows) | Graphics Programming Lead |
Rise of Nations: Gold Edition (2004, Windows) | Programmers |
Rise of Nations: Thrones & Patriots (2004, Windows) | Programmers |
Rise of Nations (2003, Windows) | Programming |
Superhero League of Hoboken (1994, DOS) | Testing |
[ full credits ]
Frequent Collaborators
People- 10 games with Brian Reynolds
- 10 games with Jason S. Coleman
- 10 games with Timothy Train
- 10 games with Bill Podurgiel
- 10 games with Chris Coleman
- 10 games with Pranas Pauliukonis
- 10 games with Ted Terranova
- 10 games with Dan Halka
- 9 games with Joey Kuras
- 9 games with Ian Johnson
Companies
- 10 games with Epic Games, Inc.
- 9 games with Microsoft Corporation
- 9 games with Xbox Game Studios
- 8 games with Big Huge Games, Inc.
- 5 games with People Can Fly, Sp. z o.o.
- 5 games with ChAIR Entertainment Group LLC
- 5 games with Leader S.p.a.
- 4 games with Epic Games Tools LLC
- 4 games with NBG EDV Handels- und Verlags GmbH
- 4 games with ak tronic Software & Services GmbH
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