What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Jakub Klarowicz

Game Credits

Programming/Engineering

Call of Juarez: Gunslinger (2013)   (Chrome Engine Team)
Dead Island: Riptide (2013)   (Technology Lead)
Call of Juarez: The Cartel (2011)   (Technology Lead)
Dead Island (2011)   (Technology Lead)
Sniper: Ghost Warrior (2011)   (Engine Programmers)
Sniper: Ghost Warrior (2010)   (Engine Programmers)
Call of Juarez: Bound in Blood (2009)   (Technology Lead)
Speedway Liga (2009)   (Engine 3D)
FIM Speedway Grand Prix 3 (2008)   (Engine 3D)
4x4 Hummer (2007)   (Engine Programming)
Classic Car Racing (2007)   (Engine Programming)
Call of Juarez (2006)   (Engine Programming)
GTI Racing (2006)   (Game engine programming)
Terrorist Takedown: War in Colombia (2006)   (Engine Programming)
Chrome SpecForce (2005)   (Engine Programming)
Advanced Battlegrounds: The Future of Combat (2004)   (Engine Programming)
Xpand Rally (2004)   (Engine Programming)
Chrome (2003)   (Engine Programming)
Pet Racer (2003)   (Programming)
 

Technology

Call of Juarez: Bound in Blood (2009)   (Technology Lead)
 


Developer Biography

There is no biography on file for this developer.