Dan Pologea graduated from the Faculty of Electronics and Informatics/Technical Military Academy. He has a PhD in the field of Electronics and Telecommunications with a thesis in Artificial Neural Networks. Dan has worked as software engineer for over 10 years, contributing with created tools to several games, working mainly in Ubi
R&D. Before this, he worked as an active officer: commander of a radiolocation and transmission combat unit on a submarine hunter ship and as a business relations consultant. His favourite genre of games is simulation.Hobbies
: mountaineering, artificial neural networks, photography, ping-pong
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