|The Elder Scrolls V: Skyrim (2011)||(Lead Designer)|
|Fallout 3 (2008)||(Quest Design & Editing)|
|The Elder Scrolls IV: Shivering Isles (2007)||(Design Director)|
|The Elder Scrolls IV: Knights of the Nine (2006)||(Additional Design)|
|The Elder Scrolls IV: Oblivion (Collector's E... (2006)||(Quest Design)|
|The Elder Scrolls IV: Oblivion (2006)||(Quest Design)|
|Sea Dogs (2000)||(Additional Game Design and Writing)|
|The Elder Scrolls: Chapter II - Daggerfall (1996)||(Design)|
|Theseus and the Minotaur (1982)||(Game by)|
|The Elder Scrolls III: Morrowind - Game of the Yea... (2003)||(Special Thanks to)|
|The Elder Scrolls III: Morrowind (Collector's... (2002)||(Special Thanks to)|
|The Elder Scrolls III: Morrowind (2002)||(Special Thanks To)|
|The Elder Scrolls Adventures: Redguard (1998)||(Special Thanks To)|
|SkyNET (1996)||(Special Thanks)|
|The Terminator: Future Shock (1995)||(Special Thanks To)|
Bruce Nesmith is one of the most experienced writers in the role-playing community, having created the "Ravenloft Campaign Setting, Dragonstrike" board game and written "Introduction to AD&D", "Gamma World" and scores of other works related to the RPG genre. When he moved into the video game industry, he contributed significantly to the Elder Scrolls series, serving as lead designer for The Elder Scrolls V: Skyrim.
From 1988-1995, he was an integral part of TSR as a Creative Director. There he was in charge of the development of many of their best selling titles.
From 1995-1998, Bruce worked for Bethesda Softworks LLC in the position of Senior Producer.
From 1998- 2004 he was not employed in the gaming community.
In 2004, Bruce returned to Bethesda Game Studios and is now the Director of Design.
Last updated: Dec 02, 2011