Less than 200 arcade games needed to reach our current MobyGoal of 1,500 documented arcade titles!

Masahiro Akishino

Game Credits

Production

Anett Futatabi (1993)   (Executive Producer (エグゼクティブ・プロデューサー))
Devastator (1993)   (Exextive Produce)
Neugier: Umi to Kaze no Kōdō (1993)   (Executive Producer)
Arcus Odyssey (1991)   (Executive Producer)
Dino Land (1991)   (Executive Producer)
Earnest Evans (1991)   (Executive Producer)
El Viento (1991)   (Executive Producer)
Final Zone (1990)   (Producer)
Granada (1990)   (Producer)
Sol-Feace (1990)   (Executive Producer)
Zan: Yasha Enbukyoku (1990)   (Produce)
Zan: Kagerō no Toki (1989)   (Executive Producer (総指揮))
Arcus (1988)   (Producer (プロデュース))
Road Avenger (1985)   (Executive Producer)
Cobra Command (1984)   (Executive Producer)
 

Design

Jinmu Denshō (1989)   (Original Writer)
Mid-Garts (1989)   (Original)
Zan: Kagerō no Toki (1989)   (Planning (企画))
 

Programming/Engineering

Albatross (1986)   (Sub Programmers (サブ プログラマー))
Valis: The Fantasm Soldier (1986)   (Main Program (メイン))
 

Writers

Final Zone (1990)   (Original)
Valis: The Fantasm Soldier (1986)   (Scenario Support (シナリオ協力))
 

Audio

Valis: The Fantasm Soldier (1986)   (Effects (エフェクト))
 

Support

Arcus (1988)   (Support (協力))
 


Developer Biography

The head of Telenet Subsidiary Wolfteam when it was established in 1986. He was responsible for the design of Arcus and Zan series of games. Later became the executive producer of all Wolfteam's games.

Last updated: Jun 09, 2005