Moby Poll: What kind of game collector are you?

Martin Walker

Game Credits

Business

Dante's Inferno (2010)   (Chief Technology Officer)
 

Programming/Engineering

Disney•Pixar Brave (2012)   (Chief Technology Officer)
Doritos Crash Course (2010)   (Chief Technology Officer)
Naughty Bear (2010)   (Chief Technology Officer)
WET (2009)   (Chief Technology Officer)
Iron Man (2008)   (Chief Technology Officer)
Iron Man (2008)   (CTO)
Mercenaries 2: World in Flames (2008)   (Chief Technology Officer)
The Ant Bully (2006)   (Chief Technology Officer)
Disney's Kim Possible: What's the Switch? (2006)   (Chief Technology Officer)
Teen Titans (2006)   (Technology Group CTO)
Kim Possible: Kimmunicator (2005)   (Chief Technology Officer)
Scooby-Doo!: Unmasked (2005)   (Chief Technolgy Officer)
Scooby-Doo!: Unmasked (2005)   (Technical Directors)
Disney's Home on the Range (2004)   (Chief Technology Officer)
Scaler (2004)   (Chief Technology Officer)
Scooby Doo!: Mystery Mayhem (2004)   (Chief Technology Officer)
Disney•Pixar's Monsters, Inc.: Scare I... (2001)   (Chief Technology Officer)
 

Technology

Naughty Bear: Gold Edition (2010)   (Chief Technology Officer)
 


Developer Biography

Martin Walker, CTO at A2M, has been involved in commercial software development in Montreal since the mid 80’s. He has spent most of his career in the multimedia arena, working for companies like Matrox Electronics, Softimage and others. He has been a key player in building tools and environments for video productions including special effects and 3D computer graphics. His venture in the gaming industry has evolved into the creation of A2M’s multiplatform game engine and the elaboration of an optimized production pipeline to produce good quality games fast.

Last updated: Mar 08, 2006