Mike LopezDeveloper BIO
Mike is a seasoned Creative / Design Direction and Lead Design professional with 17 years of industry experience (
EA,
Radical and
THQ). His expertise lies in the systems, mechanics & feature design of racing and character-action console games. He has designed most of the gameplay systems, mechanics and driving physics for several versions of
Road Rash and most recently for
Scarface: The World is Yours and has also done design work on several other EA franchises (e.g.
James Bond). Most recently Mike was a Sr. Creative Manager at THQ working with multiple teams and helping with the evaluation of new game pitches and now in early 2009 is looking for his next opportunity.
Outside of gaming, Mike has a passion for international adventure travel. With 50 countries to his passport-stamping credit he is especially fond of visiting fantastic archaeological and historical destinations (providing ample material for his gaming imagination). You can read the adventure travelogues from his travels to 64 countries, check out his travel tips and view his travel photo albums at www.vagabum.com/blogs.
Websites
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Games CreditedScarface: The World is Yours (2006), Sierra Entertainment, Inc.
Road Rash: Jailbreak (2000), Electronic Arts, Inc.
Road Rash 3-D (1998), Electronic Arts, Inc.
Road Rash 3: Tour De Force (1995), Electronic Arts Ltd.
Harley's Humongous Adventure (1994), Electronic Arts, Inc., Hi-Tech Expressions, Inc.
PGA European Tour (1994), Electronic Arts, Inc.
Road Rash (1994), Electronic Arts, Inc.
SSN-21 Seawolf (1994), Electronic Arts, Inc.
NBA Showdown (1993), Electronic Arts, Inc.
TechnoClash (1993), Electronic Arts, Inc.
Ultrabots (1993), Electronic Arts, Inc.
Virtual Pinball (1993), Electronic Arts, Inc.
PowerMonger (1992), Electronic Arts, Inc.
Rolo to the Rescue (1992), Electronic Arts, Inc.