Solomon's Key for the NES was released in Japan on this day in 1986.

Mika Sasaki

Game Credits

Art/Graphics

Prinny: Can I Really Be the Hero? (2008)   (3D Map Design)
Shin Momotarō Densetsu (1993)   (Design (デザイン))
Tengai Makyō: Fūun Kabuki Den (1993)   (Map Unit (マップ ユニット))
Tengai Makyō II: Manjimaru (1992)   (Map/Character Design (マップ/キャラクタデザイン))
Bomberman II (1991)   (Graphic Design)
Bomberman (1990)   (Graphics Designers)
Cratermaze (1990)   (Graphic Design)
Break In (1989)   (Chief Art Designer)
Doraemon: Meikyū Daisakusen (1989)   (Graphic Design)
Momotarō Densetsu (1987)   (Designers)
 

Support

Adventure Quiz: Capcom World / Hatena? no Daib&#x... (1992)   (Debug & Support (デバッグ・協力))
 


Developer Biography

There is no biography on file for this developer.