Neil Devine

Game Credits


Beowulf: The Game (2007)   (Team leaders)


Eagle Flight (2016)   (AI Programmers)
Tom Clancy's Rainbow Six: Siege (2015)   (Gameplay AI Programmers)
Child of Light (2014)   (Gameplay Programmers)
Rayman Legends (2013)   (Gameplay Programmers)
From Dust (2011)   (AI Programmers)
Rayman Origins (2011)   (Gameplay Programmers)
Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007)   (Engineers)
Marc Ecko's Getting Up: Contents Under Pressure (2006)   (Core Technology)
Scooby-Doo!: Unmasked (2005)   (Game Engine Team)
Get On Da Mic (2004)   (Game Engine Team)
Scaler (2004)   (Game Engine Team)

Developer Biography

There is no biography on file for this developer.