Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Jean-Sébastien Mouret

Also Known As

  • Jean-Sebastien Mouret

Game Credits

Programming/Engineering

Tom Clancy's Ghost Recon: Phantoms (2014)   (Technical Leads)
Assassin's Creed IV: Black Flag (2013)   (AI / Gameplay Programmers)
Assassin's Creed III (2012)   (Lead Gameplay Programmers)
Assassin's Creed III (2012)   (Lead Gameplay Programmers)
Tom Clancy's Splinter Cell: Conviction (2010)   (Additional Programming)
Beowulf: The Game (2007)   (Gameplay Programming)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (Gameplay Programming)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Directed Moments Gameplay Programmers)
Asphalt: Urban GT (2004)   (Programmers)
 

Thanks

Tom Clancy's EndWar (2008)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.