How much time do you spend in each single session when you play games?

Markus Pohl

Game Credits

Design

X: Rebirth (2013)   (Design Team)
X³: Terran Conflict (2008)   (Lead Designers)
X³: Reunion (2005)   (Lead Designers)
X³: Reunion (Collector's Edition) (2005)   (Lead Designers)
 

Programming/Engineering

X: Rebirth (2013)   (Programming Team)
 

Art/Graphics

X: Rebirth (2013)   (Art Team)
X³: Terran Conflict (2008)   (3D Artwork)
X²: The Threat (2003)   (Graphic design)
 

Thanks

FTL: Faster Than Light (2012)   (Thank you to all of our extremely generous Kickstarter backers, with a very special thank you to)
 


Developer Biography

There is no biography on file for this developer.