Matthew M. Harmon

Developer BIO

Mr. Harmon has been developing games for over 15 years, starting at subLogic Corporation working on Microsoft Flight Simulator. Since then, he has served as lead programmer and technical director on several projects and acted as director of development at Mission Studios Corporation and Velocity Development Corporation.

Mr. Harmon designs the core technology used by eV Interactive. He also leverages that technology for use in the military market.

His credits include the entire JetFighter series, Spectre (PC and Fujitsu FM-Towns), Bobby Fischer Teaches Chess, LANTIRN Desk Top Trainer 25K Laser, LANTIRN Desk Top Trainer 40K Laser, and the Avionics Prototyping Toolkit. Most recently, Mr. Harmon was the lead developer of Hunter Dan’s Bowfishing Survival Gauntlet.

Mr. Harmon has a B.A. in Liberal Arts and Sciences from the University of Illinois at Urbana / Champaign with a concentration in Film Theory and Criticism. He is a contributing author to Game Programming Gems IV and Game Programming Gems V. He also writes and edits university-level course material on game development.

(Submitted by Matthew Harmon)

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Games Credited
Ride! Carnival Tycoon (2007), ValuSoft, Inc.
Lawnmower Racing Mania 2007 (2006), Vivendi Games
Hunter Dan's Bowfishing Survival Gauntlet (2004), Great Outdoors Multimedia
Jetfighter IV: Fortress America (2000), TalonSoft
Jetfighter: Full Burn (1998), Interplay Entertainment Corp.
Jetfighter III (1997), Mission Studios
JetFighter III Enhanced Campaign CD (1997), Mission Studios
Bobby Fischer Teaches Chess (1994), Interplay Entertainment Corp.
Megaspectre (1993), Velocity Inc.
JetFighter II: Advanced Mission Disk (1992), Velocity Inc.
Spectre (1992), Velocity Inc.
Jetfighter II (1990), Velocity Inc.
 

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