New MobyGoal! We're aiming for 1,500 well documented Arcade games.

Kristofel Munson

Game Credits

Programming/Engineering

BioShock Infinite: Burial at Sea - Episode Two (2014)   (Senior Technical Programmer)
BioShock Infinite (2013)   (Senior Technical Programmers)
John Woo presents Stranglehold (2007)   (Programmers)
NBA Ballers: Phenom (2006)   (Cinematic Programmer)
Combat: Task Force 121 (2005)   (Programming)
Shadow Ops: Red Mercury (2004)   (Programming)
 


Developer Biography

There is no biography on file for this developer.