New MobyGoal! We're aiming for 1,500 well documented Arcade games.

James Anderson

Game Credits

Business

Summoner 2 (2002)   (Additional Development)
 

Programming/Engineering

EA SPORTS Active (2009)   (Programming Team)
Destroy All Humans! 2 (2006)   (Programmers)
NFL Blitz 20-02 (2002)   (Software)
Red Faction II (2002)   (Lead Engineer)
World of Outlaws: Sprint Car Racing 2002 (2002)   (Programmers)
 

Art/Graphics

The Incredible Machine: Even More Contraptions (2001)   (Parts Artists)
3-D Ultra Lionel Train Town Deluxe (2000)   (Menu Artists)
Return of the Incredible Machine: Contraptions (2000)   (Parts Artists)
Snap-on presents Gearhead Garage: The Virtual Mech... (2000)   (Vehicle Models)
Field & Stream: Trophy Bass 3D (1999)   (Artist)
Cyberstorm 2: Corporate Wars (1998)   (2D Artists)
Outpost 2: Divided Destiny (1997)   (Production Artists)
 

Audio

Snap-on presents Gearhead Garage: The Virtual Mech... (2000)   (Sound)
Mega Man Legends (1997)   (Assistant )
 

Quality Assurance

Wolfenstein (2009)   (QA Testers, Nightshift)
 

Creative Services

Ultim@te Race Pro (1998)   (Documentation)
 

Administration

L.A. Noire (2011)   (Studio Support)
 

Support

Mega Man Legends (1997)   (Assistant)
 

Thanks

Mortyr II (2004)   (Special Thanks to)
3-D Ultra Lionel Train Town Deluxe (2000)   (people that contributed to the original TrainTown)
4 Wheel Thunder (2000)   (Special Thanks)
Nancy Drew: Secrets Can Kill (1998)   (Special Thanks)
 

Other

Malice: 23rd Century Ultraconversion for Quake (1997)   (Lead QC coder, SFX/music, extra models)
 


Developer Biography

There is no biography on file for this developer.