|World Championship Snooker (2000)||(Project Management)|
|Test Drive: Ferrari Racing Legends (2012)||(Additional Programming)|
|Need for Speed: Shift (2009)||(Programmers)|
|Battlestar Galactica (2003)||(Programmers)|
|Mace Griffin: Bounty Hunter (2003)||(Programming)|
|World Championship Snooker (2000)||(AI)|
|World Championship Snooker (2000)||(Manual)|
|World Championship Snooker (2000)||(Master Class)|
Simon Tomlinson studied Physics at Manchester University, UK, and went on to gain a PhD in electrical engineering and to work as a research fellow in electronic applications and computational physics.
In 1997 he joined the games industry as an AI programmer. He has worked on a variety of console and mobile platforms and projects including billiard games, flight and space combat, racing games, FPS combat and card games including poker. He has also worked as project lead and had occasional forays into production and R&D. He has retained his academic interests with several game related publications and presentations in the UK and has assisted local academia in starting game programming courses.
In 2008 he formed his own consultancy company, S1m On Ltd, and has most recently contributed to the highly acclaimed Need for Speed: SHIFT series under a contract for Slightly Mad Studios.
Last updated: Mar 28, 2011