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Brian L. Goble

Also Known As

  • Brian Goble

Game Credits

Design

The Adventures of MicroMan (1993)   (Developer)
Galactic Battle (1990)   (Author)
 

Programming/Engineering

The Operative: No One Lives Forever - Game of the ... (2001)   (LITHTECH, INC.)
Tex Atomic's Big Bot Battles (2001)   (Technical Producer & Designer)
Sanity: Aiken's Artifact (2000)   (Game Engineers)
Gruntz (1999)   (Game Engine and tools)
Blood II: The Chosen (1998)   (Additional Blod II Engineering)
Get Medieval (1998)   (Network Engineering)
Shogo: Mobile Armor Division (1998)   (Additional LithTech and Shogo Engineering by)
Claw (1997)   (Game Engine and Tools)
MicroMan (1993)   (By)
Big Blue Disk #39 (1990)   (Contributors)
NY Warriors (1990)   (IBM PC and Compatible version programmed by)
Roboman (1989)   (Programmer)
Pharaoh's Revenge (1988)   (IBM/Tandy version programmed by)
 

Audio

Claw (1997)   (Featuring the Voice Talent of)
 

Quality Assurance

The Operative: No One Lives Forever (2000)  
 

Technology

The Operative: No One Lives Forever (2000)   (V.P. of Engineering)
 

Thanks

Purge (2003)   (Special Thanks to the following Lightech Personnel)
TRON 2.0 (2003)   (Special thanks to the following Lithtech personnel)
No One Lives Forever 2: A Spy in H.A.R.M.'s Way (2002)   (Special Thanks to Lithtech)
The Operative: No One Lives Forever (2000)   (Special Thanks To Lithtech Contributors)
Thinkin' Things Collection 2 (1995)   (Special Thanks to)
Millie's Math House (1992)   (Special Thanks to)
 


Developer Biography

Brian Goble worked as a Senior Software Engineer at Edmark and in 1994 was one of the co-founders of Monolith Productions. In 2002 he left Monolith and helped co-found HipSoft.

Brian graduated from the University of Washington in 1991.

Last updated: May 13, 2010