Kevin Stephens

Developer BIO

Kevin is the Vice President of Development at WB Games.

Prior to WB Games, Kevin worked at Monolith Productions in the capacity of Engineer, Lead Engineer, and Director of Engineering. During his ten years at Monolith, Kevin was instrumental in the creation of numerous titles including: Shogo: Mobile Armor Division, No One Lives Forever and F.E.A.R.

Kevin received B.S. and M.S. degrees in Computer Science from the University of Colorado at Boulder. While attending CU, he worked at the Laboratory for Atmospheric and Space Physics (LASP), on scientific visualization and satellite scheduling software.

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Games Credited
F.E.A.R. 2: Project Origin (2009), Warner Bros. Interactive Entertainment Inc.
Condemned 2: Bloodshot (2008), SEGA of America, Inc.
Speed Racer: The Videogame (2008), Warner Bros. Interactive Entertainment Inc.
F.E.A.R.: Perseus Mandate (2007), Sierra Entertainment, Inc.
Condemned: Criminal Origins (2005), SEGA of America, Inc.
F.E.A.R.: First Encounter Assault Recon (2005), Vivendi Universal Games, Inc.
F.E.A.R.: First Encounter Assault Recon (Director's Edition) (2005), Vivendi Universal Games, Inc.
The Matrix Online (2005), SEGA of America, Inc., Warner Bros. Interactive Entertainment Inc.
Contract J.A.C.K. (2003), Sierra Entertainment, Inc.
Tron 2.0 (2003), Buena Vista Interactive
No One Lives Forever 2: A Spy in H.A.R.M.'s Way (2002), Fox Interactive, Inc., Sierra Entertainment, Inc.
Aliens Versus Predator 2 (2001), Fox Interactive, Inc., Sierra On-Line, Inc.
No One Lives Forever (Game of the Year Edition) (2001), Fox Interactive, Inc.
The Operative: No One Lives Forever (2000), Fox Interactive, Inc.
Blood II: The Chosen (1998), GT Interactive Software Corp.
Get Medieval (1998), Monolith Productions, Inc.
Shogo: Mobile Armor Division (1998), MC2-Microïds
Claw (1997), Monolith Productions, Inc.
 

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