Paul Renault

Game Credits

Production

Sanity: Aiken's Artifact (2000)   (VP of Creative Development)
Get Medieval (1998)   (3D Production Coordinator)
 

Programming/Engineering

Claw (1997)   (Creative Development)
 

Writers

Gruntz (1999)   (Cutscene Script and Story)
 

Art/Graphics

Gruntz (1999)   (Art and Cutscene Director)
Blood: Plasma Pak (1997)   (3D Coordinator)
 


Developer Biography

There is no biography on file for this developer.