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Israel Evans

Game Credits

Production

Barnyard Invasion (2005)   (Production)
 

Design

Claw (1997)   (Character Design)
 

Programming/Engineering

Sanity: Aiken's Artifact (2000)   (2D/3D Lead Talent Artist)
 

Art/Graphics

Garden Defense (2007)   (Art Director)
Cake Mania (2006)   (Art Director)
Super Granny 3 (2006)   (Artistic Lead)
Westward (2006)   (Art Director)
Granny in Paradise (2005)   (Art Director)
Incrediball: The Seven Sapphires (2005)   (Art Director)
Tradewinds 2 (2005)   (Artists)
Snail Mail (2004)   (Graphics)
Tradewinds (2003)   (Graphics)
TRON 2.0 (2003)   (Senior Interface and FX Artist)
Aliens Versus Predator 2 (2001)   (Special FX)
Tex Atomic's Big Bot Battles (2001)   (2D/3D & FX Artist)
Gruntz (1999)   (Additional Artwork)
Get Medieval (1998)   (Lead 2D/3D Game Artist)
Claw (1997)   (Artists)
 

Video/Cinematics

Blood II: The Chosen (1998)   (Motion Capture Actor)
Get Medieval (1998)   (Motion Capture Actors)
Shogo: Mobile Armor Division (1998)   (Mocap Actors)
 

Audio

Sanity: Aiken's Artifact (2000)   (Motion Capture Actor)
 

Quality Assurance

The Operative: No One Lives Forever (2000)  
 

Thanks

The Operative: No One Lives Forever - Game of the ... (2001)   (Special Thanks to the following Monolith people whom also contributed greatly to the game:)
The Operative: No One Lives Forever (2000)   (Special Thanks To Other Monolith Contributors)
 


Developer Biography

Israel is a traditionally trained artist and a seasoned game development veteran who has worked on a number of award winning titles during his seven years at Monolith Productions, including No One Lives Forever, Aliens vs. Predator 2 and TRON 2.0.

Source: Sandlot Games company homepage

Last updated: Feb 19, 2005