User review spotlight: Carmageddon (DOS). Released in 1997.

Mark Forsyth

Game Credits

Production

Duke Nukem Forever (2011)   (Gearbox Sofware Is)
 

Design

Battlefield Vietnam Redux (2005)   (Additional Level Builders)
 

Art/Graphics

Borderlands (2009)   (Artists)
Damnation (2009)   (World Builders)
Brothers in Arms: Hell's Highway (2008)   (Art)
Battlefield Vietnam (2004)   (Additional Level Builders)
 

Audio

Borderlands (2009)   (Grunt Bandit)
 

Other

Borderlands: The Pre-Sequel! (2014)   (Gearbox Software is)
Aliens: Colonial Marines (2013)   (Gearbox Software Is...)
Borderlands 2 (2012)   (Gearbox Software)
Duke Nukem Forever (2011)   (Gearbox Software Is)
Borderlands: Double Game Add-on Pack (2010)   (Central)
Borderlands: Game of the Year Edition (2010)   (Central)
Brothers in Arms: Hell's Highway (2008)   (Gearbox Software is)
 


Developer Biography

Mark Forsyth is a 3D artist for Gearbox Software in Plano, Texas. Mark is presently working on the upcoming Gearbox Software title Borderlands and previously worked on Brothers in Arms: Hell's Highway.

Prior to Gearbox Mark was employed at Liquid Development where he worked as an environment / prop artist as well as a level designer and art manager. While at Liquid Development Mark created art for Guitar Hero II, Elder Scrolls: Oblivion, and SWAT 4, and did level art and design for Stubbs the Zombie, and Battlefield: Vietnam. During his tenure at Liquid Mark also worked on a handful of "adver-gaming" titles for Wild Tangent. Prior to working at Liquid Development he attended the Art Institute of Portland where he received a BS in Computer Animation.

Last updated: Sep 02, 2008