Steve Thoms
Moby ID: 169294
Biography edit · view history
Steve graduated from college with a B.S. degree in computer science and went straight to work for a large consulting firm in Minneapolis. After about a year of boredom, he moved into the video game industry at Rogue Entertainment. He joined Nihilistic in May of 1998 and subsequently picked up several black t-shirts.
Past works at Nihilistic: * Vampire: The Masquerade - Redemption PC - Level Designer * Starcraft: Ghost PC - Lead Level Designer * Marvel Nemesis: Rise of the Imperfects - Lead Level Designer
[source]
Credited on 6 games
Displaying most recent · View all
Quake II (2023, Windows) | Level Design |
Monster Train (2020, Windows) | Server Programming |
Conan (2007, PlayStation 3) | Design Director |
Marvel Nemesis: Rise of the Imperfects (2005, Xbox) | Lead Level Designer |
Vampire: The Masquerade - Redemption (2000, Windows) | Level Designers |
Quake II Mission Pack: Ground Zero (1998, Windows) | Level Design |
[ full credits ]
Frequent Collaborators
People- 4 games with Mark Cooke
- 4 games with Yujin Kiem
- 3 games with Robert Huebner
- 3 games with Yves Borckmans
- 3 games with Anthony Chiang
- 3 games with Steve Tietze
- 3 games with Ronald Kee
- 3 games with Maarten Kraaijvanger
- 3 games with Todd Hollenshead
- 3 games with Bihyu Lin
Companies
- 3 games with nStigate Games
- 3 games with Valve Corporation
- 2 games with id Software, Inc.
- 2 games with Activision Publishing, Inc.
- 2 games with Rogue Entertainment
- 2 games with Activision Blizzard UK Ltd.
- 1 game with Oholoko Productions, Inc.
- 1 game with Kevin Manthei Music
- 1 game with Epic Games Tools LLC
- 1 game with THQ Inc.
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