Marc Tetreault

Also Known As

  • Mark Tetreault

Game Credits


Assassin's Creed: Unity (2014)   (Texture Artists)
Assassin's Creed III (2012)   (Texture Artists)
Assassin's Creed: Brotherhood (2010)   (Texture Artists)
Prince of Persia: The Forgotten Sands (2010)   (Texture Artists)
Assassin's Creed II (2009)   (Texture Artists)
Prince of Persia (2008)   (Texture Artists)
Tom Clancy's Rainbow Six: Vegas (2006)   (Vegas Fly-by Artists)
Prince of Persia: The Two Thrones (2005)   (3D Modellers)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Modelers)
Unreal II: The Awakening (2003)   (Textures)
The Wheel of Time (1999)   (Texture Artists)
Callahan's Crosstime Saloon (1997)   (Art & Animation)
Mission Critical (1995)   (Additional 2-D Art and Animation)

Developer Biography

There is no biography on file for this developer.