User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Andy Davidson

Game Credits

Production

Worms 2 (1997)   (Project Leader)
 

Design

Worms (2007)   (Original Concept)
Worms World Party (2001)   (Original Concept)
Worms Armageddon (1999)   (Original Concept)
Addiction Pinball (1998)   (Original Worms Concept)
Worms: The Director's Cut (1997)   (Original Concept)
Worms United (1996)   (Design)
Worms (1995)   (Original Concept)
Worms: Reinforcements (1995)   (Original Concept)
 

Programming/Engineering

Need for Speed: Rivals (2013)   (Software Engineers)
Conflict: Global Terror (2005)   (Software Engineers)
Worms: The Director's Cut (1997)   (Programming)
Worms (1995)   (Amiga Programming)
 

Art/Graphics

Worms: The Director's Cut (1997)   (Animation)
Worms (1995)   (Animation)
Worms: Reinforcements (1995)   (Additional Graphics / Artwork)
 

Audio

Addiction Pinball (1998)   (Voice Artists)
Worms 2 (1997)   (Music / Sound)
 

Thanks

Conflict: Denied Ops (2008)   (Special Thanks)
 

Other

Need for Speed: Most Wanted (2012)   (Single Player)
 


Developer Biography

Andy Davidson is the creator of the original Worms franchise for Team17 Software Limited. He developed the game independently as a clone of Artillery with the graphics from Lemmings. He pitched the game on a trade show in London in 1994 to Team17 producer Martyn Brown who offered to develop and publish the game. He left Team17 around the release of Worms Armageddon (circa 1999). On 2nd April 2012, more than twelve years after his departure, Team17 announced that Davidson had rejoined the company.

Last updated: Apr 03, 2012