Barry Drew

Developer BIO

Barry Drew worked at Dynamix until 2001, when he left the company to found Buzz Monkey Software with Randy Thompson, Jon Milnes and Steve Cordon. He was the Lead Artist on the first two Tribes games and also worked on Rama, Aces of the Deep, A10 II: Silent Thunder, and on the Xbox butterfly, ping-pong ball, and real-time Raven/Robot technology demos. Barry even had his hand in creating the Xbox's boot-up animation. He currently holds the position of Art Director.

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Games Credited
Tomb Raider: Underworld (2008), Eidos Interactive Ltd.
Lara Croft Tomb Raider: Anniversary (2007), Eidos Interactive Ltd.
NFL Street 3 (2006), Electronic Arts, Inc.
Syphon Filter: Dark Mirror (2006), Sony Computer Entertainment America, Inc.
Syphon Filter: The Omega Strain (2004), SCEA
Godzilla: Destroy All Monsters Melee (2002), Atari Europe S.A.S.U.
Tribes 2 (2001), Sierra On-Line, Inc.
Starsiege (1998), Sierra On-Line, Inc.
Starsiege: Tribes (1998), Sierra On-Line, Inc.
Hunter Hunted (1996), Sierra On-Line, Inc.
Rama (1996), Sierra On-Line, Inc.
 

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