|Dark Angael (1997)||(Extra programming)|
|Terminus (2000)||(Sound Effects)|
Henry Kroph's background was originally in video (and Amigas), but after Wing Commander 3 arrived and Commodore died, he got into coding.
He was hired by Vicarious Visions originally as a tools programmer. He wrote new tools for Terminus and was tasked with overseeing certain areas of that game's development. Officially, his titles were Systems Programmer, CG Artist, Associate Producer on the Terminus project.
Last updated: Mar 21, 2010