Daniel ChengDeveloper BIO
Daniel Cheng is a Senior Concept Artist at
Electronic Arts Los Angeles.
He has a Masters of Arts degree in illustration from California State University Fullerton. Daniel has been working in games since 2004 as a concept artist. His latest game,
Boom Blox, has received tremendous critical acclaim at the 2008 Nintendo Media Summit and is set to release May 6th, 2008.
His game credits as concept artist include
Goldeneye: Rogue Agent,
Medal of Honor: Airborne,
Boom Blox, and the upcoming
Mercenaries 2: World in Flames.
Websites
Games CreditedBoom Blox (2008), Electronic Arts, Inc.
Mercenaries 2: World in Flames (2008), Electronic Arts, Inc.
Medal of Honor: Airborne (2007), Electronic Arts, Inc.