Brian Johnson

Game Credits


Lair (2007)   (Production Supervisor)
SOCOM: U.S. Navy SEALs - Fireteam Bravo 2 (2006)   (Cinematic Production Supervisor )


Killzone: Liberation (2006)   (Cinematic Production Supervisor)
Darkwatch (2005)   (Executive Producer)
MLB (2005)   (Production Supervisor)
SOCOM II: U.S. Navy SEALs (2003)   (Production Supervisor)


War of the Monsters (2003)   (CG Coordinator)
NCAA GameBreaker 2001 (2000)   (Cinematic 3D Artist)
NCAA Final Four 99 (1999)   (Cinematics Artists)
NHL FaceOff '99 (1998)   (Motion Capture Editor)


MLB 07: The Show (2007)   (Cinematic Production Supervisor)
ATV Offroad Fury Pro (2006)   (Cinematic Production Supervisor)
ATV Offroad Fury: Blazin' Trails (2005)   (Production Supervisor)
God of War (2005)   (Cinematics Production Supervisor)
Gretzky NHL (2005)   (Cinematic Production Supervisor)
Gretzky NHL 06 (2005)   (Cinematic Production Supervisor)
SOCOM 3: U.S. Navy SEALs (2005)   (Production Supervisor)
SOCOM: U.S. Navy SEALs - Fireteam Bravo (2005)   (Production Supervisor)
Twisted Metal: Head-On (2005)   (Cinematic Production Supervisor)
ATV Offroad Fury 3 (2004)   (Production Supervisor)
Downhill Domination (2004)   (Cinematic Operations Manager)
Rise to Honor (2004)   (SCEA Cinematic Team)
MLB 2004 (2003)   (CG Coordinator)
ATV Offroad Fury 2 (2002)   (CG Coordinator)
SOCOM: U.S. Navy SEALs (2002)   (CG Coordinator)
3Xtreme (1999)   (Motion Capture Animators)
NCAA Final Four 99 (1999)   (Motion Capture Editors)
NFL GameDay 2000 (1999)   (Motion Capture Editors)
Syphon Filter (1999)   (Motion Capture Editors)
NBA Shootout 98 (1998)   (Motion Capture Department)
NCAA GameBreaker 99 (1998)   (Motion Capture Editors)
NFL GameDay 99 (1998)   (Motion Capture Editors)
NFL Xtreme (1998)   (Motion Capture)
NHL FaceOff '98 (1997)   (Motion Capture)
Steel Reign (1997)   (Players)

Customer/Technical Support

LEGO Universe (2010)   (Senior Communiy Producer)


Cool Boarders 3 (1998)   (Motion Capture Editors)


Steel Reign (1997)   (Motion Capture)

Developer Biography

Brian Johnson is the Production Supervisor for Sony Computer Entertainment America's in-house VFX studio the Cinematic Solutions Group. He supervises the pre-rendered content for 1st and 3rd party cinematic needs. He continues to develop high end cinematics.

Last updated: Mar 03, 2007