Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Daniel Fleury

Game Credits

Programming/Engineering

Tom Clancy's Ghost Recon: Phantoms (2014)   (Gear Programmers)
Watch_Dogs (2014)   (Gear Programmers)
Assassin's Creed IV: Black Flag (2013)   (Gear Programmers)
Far Cry 3: Blood Dragon (2013)   (Gear Programmers)
The Mighty Quest for Epic Loot (2013)   (Gear Programmers)
Tom Clancy's Splinter Cell: Blacklist (2013)   (Gear Programming)
Assassin's Creed III (2012)   (Programmers)
Assassin's Creed III (2012)   (Programmers)
Assassin's Creed III: Liberation (2012)   (Gear Programmers)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Gear Programmers)
Far Cry 3 (2012)   (Gear Programmers)
I Am Alive (2012)   (Gear Programmers)
Just Dance 4 (2012)   (Gear Programmers)
Might & Magic: Duel of Champions (2012)   (Gear Programmers)
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Gear Programmers)
ZombiU (2012)   (Gear Programmers)
Anno 2070 (2011)   (Gear Programmers)
Assassin's Creed: Revelations (2011)   (Game Programmers)
Shaun White Skateboarding (2010)   (Generalist Programmers)
James Cameron's Avatar: The Game (2009)   (Engine Programmers)
TMNT (2007)   (Engine Programmers)
Open Season (2005)   (Programmers)
Still Life (2005)   (PC Programmers)
Knight's Apprentice: Memorick's Adventures (2004)   (Additional Programming)
Tennis Masters Series 2003 (2002)   (Programming)
 

Art/Graphics

Tennis Masters Series (2001)   (Animation)
 


Developer Biography

There is no biography on file for this developer.