What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Thomas Rodrigue

Game Credits

Art/Graphics

Deus Ex: Human Revolution - Director's Cut (2013)   (Level Artists)
Deus Ex: Human Revolution (2011)   (Level Artists)
Deus Ex: Human Revolution (Augmented Edition) (2011)   (Level Artists)
Deus Ex: Human Revolution - The Missing Link (2011)   (Level Artists)
Far Cry 2 (2008)   (Modeling)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Level Artists)
Still Life (2005)   (Environment Modeler and Texture Artists)
 


Developer Biography

There is no biography on file for this developer.