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Jean-Claude Rosay

Game Credits

Design

Far Cry 3: Blood Dragon (2013)   (Level Design Directors)
Far Cry 3 (2012)   (Assistant Level Design Director)
Tom Clancy's Splinter Cell: Conviction (2010)   (Level Designers)
Lost: Via Domus (2008)   (Level Designers)
Shaun White Snowboarding (2008)   (Level Designers)
Tom Clancy's Rainbow Six: Vegas (2006)   (Level Designers)
 

Quality Assurance

Still Life (2005)   (Q/A - Testers)
 


Developer Biography

Jean-Claude Rosay's employment in the gaming industry:

  • December 2012 - present : Level Design Director on an unannounced project (Ubisoft)
  • November 2012 - April 2013 : Level Design Director on Far Cry 3: Blood Dragon (Ubisoft)
  • May 2011 - November 2012 : Level Design Director assistant on Far Cry 3 (Ubisoft)
  • February 2010 – May 2011 (1 year 4 months): Senior Level Designer on Far Cry 3 (Ubisoft)
  • November 2008 – February 2010 (1 year 4 months): Senior Level Designer on Tom Clancy's Splinter Cell ConViction (Ubisoft)
  • January 2008 – September 2008 (9 months): Level Designer on Shawn White Snowboarding Next-Gen (Ubisoft)
  • December 2006 – January 2008 (1 year 2 months): Level Designer on Lost Via Domus Next-Gen (Ubisoft)
  • June 2005 — November 2006 (1 year 6 months): Level Designer on Rainbow Six Vegas NextGen (Ubisoft)
  • February 2005 — April 2005 (3 months): Game Designer, Microids Canada
  • July 2004 — January 2005 (7 months): QA Tester on Still Life (Xbox and PC) & Syberia 2 (Xbox and PC) - Microids Canada
  • August 2003 — April 2004: Game Designer on Arkaos (PC) Synodia Prod.

Last updated: Aug 27, 2013