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Kim Lyons

Also Known As

  • Kim Balestreri
  • Kim Balesteri

Game Credits

Business

Star Wars: Episode III - Revenge of the Sith (2005)   (Management)
 

Design

Bone: Out from Boneville (2005)   (Modelers)
Star Wars: Episode III - Revenge of the Sith (2005)   (Additional Design)
Telltale Texas Hold'em (2005)   (Telltale Games is)
 

Programming/Engineering

Sam & Max Episode 4: Abe Lincoln Must Die! (2007)   (Environment Modelers)
Escape from Monkey Island (2000)   (3D Backgrounds)
 

Art/Graphics

The Walking Dead: Season Two (2013)   (Environment Art Manager)
The Wolf Among Us (2013)   (Lead Environment Artist)
The Walking Dead (2012)   (Environment Art)
Back to the Future: The Game - Episode 3: Citizen ... (2011)   (Environment Art)
Jurassic Park: The Game (2011)   (Lead Environment Artists)
Back to the Future: The Game - Episode 1: It'... (2010)   (Lead Environment Artist)
Sam & Max 302: The Tomb of Sammun-Mak (2010)   (Lead Environment Artist)
Sam & Max 303: They Stole Max's Brain! (2010)   (Lead Environment Artist)
Sam & Max 304: Beyond the Alley of the Dolls (2010)   (Lead Environment Artist)
Sam & Max 305: The City That Dares Not Sleep (2010)   (Lead Environment Artist)
Tales of Monkey Island: Chapter 1 - Launch of the ... (2009)   (Lead Environment Artist)
Tales of Monkey Island: Chapter 2 - The Siege of S... (2009)   (Lead Environment Artist)
Tales of Monkey Island: Chapter 3 - Lair of the Le... (2009)   (Lead Environment Artists)
Wallace & Gromit in Fright of the Bumblebees (2009)   (Senior Modelers)
Wallace & Gromit in The Last Resort (2009)   (Senior Modelers)
Sam & Max Episode 202: Moai Better Blues (2008)   (Environment Modelers)
Sam & Max Episode 203: Night of the Raving Dead (2008)   (Environment Modelers)
Sam & Max Episode 204: Chariots of the Dogs (2008)   (Envrioment Modelers)
Sam & Max Episode 205: What's New, Beelz... (2008)   (Environment Modelers)
Sam & Max: Season Two (2008)   (Environment Modelers)
Strong Bad's Cool Game for Attractive People:... (2008)   (Environment Modeling)
Strong Bad's Cool Game for Attractive People:... (2008)   (Environment Modeling)
Strong Bad's Cool Game for Attractive People:... (2008)   (Environment Modeling)
CSI: Crime Scene Investigation - Hard Evidence (2007)   (Additional Modelers)
Sam & Max Episode 201: Ice Station Santa (2007)   (Environment Modelers)
Sam & Max Episode 3: The Mole, the Mob, and t... (2007)   (Environment Modelers)
Sam & Max Episode 5: Reality 2.0 (2007)   (Environment Modelers)
Sam & Max Episode 6: Bright Side of the Moon (2007)   (Environment Modelers)
Sam & Max: Season One (2007)   (Environment Modelers)
Bone: Act 1 & 2 Combo Pack (2006)   (Modelers)
Bone: The Great Cow Race (2006)   (Environment Modelers)
CSI: Crime Scene Investigation - 3 Dimensions of M... (2006)   (Additional Modelers)
Sam & Max Episode 1: Culture Shock (2006)   (Environment Modelers)
Sam & Max Episode 2: Situation: Comedy (2006)   (Environment Modelers)
Star Wars: Obi-Wan (2001)   (Art)
Indiana Jones and the Infernal Machine (1999)   (Textures)
The Curse of Monkey Island (1997)   (Lead Render Artist)
Herc's Adventures (1997)   (Ink and Paint Artist)
Afterlife (1996)   (Art Technicians)
The Dig (1995)   (Art Techs )
Full Throttle (1995)   (Art Technicians)
 

Support

Star Wars: Episode III - Revenge of the Sith (2005)   (Additional Design, Development and Manangement)
 

Other

Star Wars: Episode III - Revenge of the Sith (2005)   (Development)
Afterlife (1996)   (Undetermined)
 


Developer Biography

Kim, formerly known as Kim Balestreri in the illustrious gaming community, has been a part of the video game industry for over 12 years. She is a native Northern Californian, originating from the beautiful City by the Bay. Kim graduated from California Polytechnic State University in San Luis Obispo, Ca. in 1993 , with a degree in Art & Design. From there, almost immediately, she started work at LucasArts Entertainment Company in San Rafael, Ca. Her roles there ranged from Lead Art Technician to Senior Environment Modeler.

While at LucasArts, she was a part of such games as Full Throttle, The Dig, Curse of Monkey Island, Indiana Jones and the Infernal Machine, Escape from Monkey Island, Star Wars: Obi-Wan, Full Throttle: Hell on Wheels, Sam and Max: Freelance Police and Star Wars Episode III.

Her vast experience and interest lies in making games that emphasize story, originality and of course, a good sense of humor. Much like those being made at Telltale Games, where she is currently employed.

Last updated: Sep 20, 2005