Also Known As
Michael Sauro has spent the majority of his career as an artist in the video game industry. He graduated from the Algonquin Television Animation program in 1995 and worked in various animation studios as a clean-up Artist, Animator, Posing Artist, Character and Prop Designer, and Storyboard Artist. In 1997 he joined Artech Digital Entertainments to contribute to their video game department. Michael worked primarily as Concept Designer and Animator on several children’s titles, and then moved on Level Design, Game Design and Sound Design.
In 2001, Artech began production on its first full console title, Raze's Hell for Xbox. Michael helped with initial Game Design and Story Design, as well as Concept Art, Sound Design, and Animation and Level Design. Michael went on to work on some DVD titles before taking a teaching position at the IADT. At the Academy he teaches Concept Art, Animation, Level Design, as well as Media Arts History and Video Game Production. He has also contributed to the re-writing of some of the courses’ curriculum.
In October 2006 he co-founded casual game development studio Cerebral Vortex Games.
Video Game Credits:
- U.F.O.s (In-betweener, Animation)
- Guess Who Detectives (Concept Art, Level Design, Animation)
- Q*bert (1999) (Concept Design, Level Design)
- Playhouse Disney: Stanley Tiger Tales (Character Design, Level Design, and Animation)
- Wheel of Fortune (Animation, Quality Assurance)
- Jeopardy (Animation, Quality Assurance)
- Family Feud (Animation, Quality Assurance)
- Trivial Pursuit: Unhinged (Animation, Quality Assurance)
- Time Troopers (Animator)
- Raze's Hell (Game Design, Concept Art, Sound Design, Level Design, Animation)
- Candyland DVD, Clue DVD (Animator)
Last updated: May 28, 2008