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Martin Stoltz

Also Known As

  • Marty Stoltz

Game Credits

Design

Far Cry 3: Blood Dragon (2013)   (Realization Director)
 

Writers

Area-51 (2005)   (In-Game Cinema Storyboards)
 

Art/Graphics

Star Wars: The Force Unleashed (2008)   (Cinematics Director)
The Suffering: Ties That Bind (2005)   (Additional Cinematics)
Unreal Championship 2: The Liandri Conflict (2005)   (Midway Cinematic Team - Editing and Cameras)
War Wind II: Human Onslaught (1997)   (2D Artist)
 

Video/Cinematics

Kingdoms of Amalur: Reckoning (2012)   (Cinematics Director)
Star Wars: The Force Unleashed (Ultimate Sith Edit... (2009)   (Cinematics Director)
Star Wars: The Force Unleashed (2008)   (Cinematics Director)
John Woo presents Stranglehold (2007)   (Cinematics Director)
Mortal Kombat: Armageddon (2006)   (Opening FMV Cinematic Director)
Mortal Kombat: Unchained (2006)   (FMV Cinematic Directors)
NBA Ballers: Phenom (2006)   (Cinematics Leads)
Mortal Kombat: Shaolin Monks (2005)   (Cinematic Director)
Mortal Kombat: Deception (2004)   (FMV Cinematic Directors)
Psi-Ops: The Mindgate Conspiracy (2004)   (Cinematic Director)
Warhammer 40,000: Rites of War (1999)   (Cinematic Post Production Lead)
Sanitarium (1998)   (Cinematic Coordinator)
 

Support

Mortal Kombat: Unchained (2006)   (Additional Support)
 

Thanks

F.3.A.R. (2011)   (Additional Thanks)
Blitz: The League (2005)   (Special Thanks)
MLB Slugfest Loaded (2004)   (Special Thanks)
NBA Ballers (2004)   (Special Thanks)
 


Developer Biography

Martin Stoltz' career as a Cinematic Director in video games started back in 1996 working for a small company near Pittsburgh PA called DreamForge Intertainment. He was fortunate enough to do a series of games for them including the classic horror game Sanitarium. Years later he found himself in the same role for Midway Games in Chicago doing cut-scenes for such games as Mortal Kombat: Deception, Shaolin Monks, and Armageddon, Psi-Ops and Stranglehold. Leaving cold Chicago my next project was for the LucasArts game Star Wars: The Force Unleashed. He currently works for Big Huge Games, on a soon to be announced RPG.

Last updated: Feb 19, 2009