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Patrick Blank

Game Credits

Design

Torchlight (2009)   (Designed by Runic Games)
Brothers in Arms: D-Day (2006)   (Lead Skirmish & MP Level Designer)
Brothers in Arms: Earned in Blood (2005)   (Lead Multiplayer and Skirmish Level Designer)
Brothers in Arms: Road to Hill 30 (2005)   (Level Design & Scripting)
Postal²: Apocalypse Weekend (2004)   (Level Design)
 

Programming/Engineering

Brothers in Arms: Road to Hill 30 (2005)   (Gearbox Software is)
 

Art/Graphics

Brothers in Arms: D-Day (2006)   (Additional Art)
Brothers in Arms: Road to Hill 30 (2005)   (Additional Art)
Postal²: Apocalypse Weekend (2004)   (Object Models)
 

Thanks

Brothers in Arms: Road to Hill 30 (2005)   (Gearbox Software is)
 

Other

Aliens: Colonial Marines (2013)   (Gearbox Additional Credits)
Borderlands (2009)   (Additional Development)
Brothers in Arms: Hell's Highway (2008)   (Gearbox Software is)
 

Companies

Brothers in Arms: Road to Hill 30 (2005)   (Gearbox Software is)
 


Developer Biography

Patrick Blank started in the industry in 2003 at Running with Scissors and was a level designer on Postal 2: Apocalypse Weekend. Shortly after in 2004 he joined Gearbox Software where he spent the next 5 years as a level designer, and lead level designer on Brothers in Arms: Road to Hill 30, Brothers in Arms: Earned in Blood, Borderlands, and Aliens: Colonial Marines.

In early 2009 Patrick left Gearbox to join the team at Runic games, and was the lead level designer for Torchlight released in Oct of the same year.

Last updated: Nov 20, 2009