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Doug Rogers

Game Credits


Google Spotlight Stories (2013)   (Graphics Engineer)


F.E.A.R.: Perseus Mandate (2007)   (Nvidia)
F.E.A.R.: Extraction Point (2006)   (Special Thanks)
Neverwinter Nights 2 (2006)   (Special Thanks)
Condemned: Criminal Origins (2005)   (Special Thanks)
Dungeon Siege II (2005)   (Special Thanks)
F.E.A.R.: First Encounter Assault Recon (2005)   (Special Thanks)
F.E.A.R.: First Encounter Assault Recon (Director... (2005)   (Special Thanks)
SWAT 4 (2005)   (Thanks to)
Painkiller (2004)   (People Can Fly Special Thanks)
Unreal Tournament 2003 (2002)   (Infogrames Interactive Inc., Beverly, MA)
Descent³ / Descent³: Mercenary (2001)   (Outrage would like to thank the following)
Descent³ (1999)   (Special Thanks)
Descent³ and Descent³ Mercenary (Dual Je... (1999)   (Outrage would like to thank the following:)
Falcon 4.0 (1998)   (Special Thanks To)

Developer Biography

Doug Rogers has worked with game developers since 1997 in his role as developer relations manager at NVIDIA. He was responsible for providing support, tools, examples, SDKs, training for developers to help them create games. His primary focus is graphics technology and how best to showcase graphics in a game environment.

Last updated: Aug 31, 2013