Tim LongoDeveloper BIO
Tim Longo has been a game developer since 1996 beginning with QA and moving through most areas of game design up to Creative Direction. Having worked at
LucasArts for many of those years, Tim has been involved with projects such as the
Star Wars Starfighter series,
Indiana Jones and the Infernal Machine and
Star Wars Republic Commando.
After a bit of freelance game design and a season of being a Wilderness Ranger for the US Forest Service Tim is now working as a Creative Director at
Crystal Dynamics on an unannounced project as well as providing creative oversight on the Wii version of
Tomb Raider Anniversary.
Tim’s education is in Theatre Acting and Directing and he is currently living in the San Francisco Bay Area.
Websites
Games Credited
- Tomb Raider (2013), Square Enix, Ltd.
- The Tomb Raider Trilogy (2011), Eidos, Inc., Square Enix, Inc.
- Tomb Raider: Underworld (2008), Eidos Interactive Ltd.
- Lara Croft Tomb Raider: Anniversary (2007), Eidos Interactive Ltd.
- Star Wars: Republic Commando (2005), Electronic Arts K.K.
- Star Wars: Knights of the Old Republic II - The Sith Lords (2004), LucasArts
- Robin Hood: Defender of the Crown (2003), Akella
- Star Wars: Jedi Starfighter (2002), LucasArts
- Star Wars: Starfighter (2001), LucasArts Entertainment Company LLC
- Indiana Jones and the Infernal Machine (1999), LucasArts Entertainment Company LLC
- Star Wars: X-Wing Alliance (1999), LucasArts Entertainment Company LLC
- Star Wars: Jedi Knight - Mysteries of the Sith (1998), LucasArts Entertainment Company LLC
- Star Wars: Jedi Knight - Dark Forces II (1997), LucasArts Entertainment Company LLC
- Star Wars: X-Wing Vs. TIE Fighter (1997), LucasArts Entertainment Company LLC
- Star Wars: X-Wing Vs. TIE Fighter - Balance of Power Campaigns (1997), LucasArts Entertainment Company LLC
- Star Wars: Dark Forces (1996), LucasArts Entertainment Company LLC
- Star Wars: Shadows of the Empire (1996), Nintendo Co., Ltd.