Tim Longo

Developer BIO

Tim Longo has been a game developer since 1996 beginning with QA and moving through most areas of game design up to Creative Direction. Having worked at LucasArts for many of those years, Tim has been involved with projects such as the Star Wars Starfighter series, Indiana Jones and the Infernal Machine and Star Wars Republic Commando.

After a bit of freelance game design and a season of being a Wilderness Ranger for the US Forest Service Tim is now working as a Creative Director at Crystal Dynamics on an unannounced project as well as providing creative oversight on the Wii version of Tomb Raider Anniversary.

Tim’s education is in Theatre Acting and Directing and he is currently living in the San Francisco Bay Area.

Websites


Games Credited
Tomb Raider: Underworld (2008), Eidos Interactive Ltd.
Lara Croft Tomb Raider: Anniversary (2007), Eidos Interactive Ltd.
Star Wars: Republic Commando (2005), Electronic Arts K.K.
Star Wars: Knights of the Old Republic II - The Sith Lords (2004), LucasArts
Robin Hood: Defender of the Crown (2003), Akella
Star Wars: Jedi Starfighter (2002), LucasArts
Star Wars: Starfighter (2001), LucasArts Entertainment Company LLC
Indiana Jones and the Infernal Machine (1999), LucasArts Entertainment Company LLC
Star Wars: X-Wing Alliance (1999), LucasArts Entertainment Company LLC
Star Wars: Jedi Knight - Mysteries of the Sith (1998), LucasArts Entertainment Company LLC
Star Wars: Jedi Knight - Dark Forces II (1997), LucasArts Entertainment Company LLC
Star Wars: X-Wing Vs. TIE Fighter (1997), LucasArts Entertainment Company LLC
Star Wars: X-Wing Vs. TIE Fighter - Balance of Power Campaigns (1997), LucasArts Entertainment Company LLC
Star Wars: Dark Forces (1996), LucasArts Entertainment Company LLC
Star Wars: Shadows of the Empire (1996), Nintendo of America Inc.
 

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