Scott McClellanDeveloper BIO
Scott got his start in QA at the then blossoming Virgin Interactive in Irvine, CA working on NHL Powerplay '96. In short order he became QA lead and then QA manager there. When budgets, jobs and projects were cut off and Scott somehow wound up running the game library and returns. Scott left the industry for a year then returned at Zono, inc. as a designer where he contributed to games like Metal Fatigue (PC), Pearl Harbor: Zero Hour (PC), AVP: Extinction (PS2/XBOX), Rooks Revenge (PC) and Bigfoot Hunter 3D (PC). Scott currently works as a freelance designer, web developer and real estate appraiser.
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Games CreditedPearl Harbor: Zero Hour (2001), Simon & Schuster Interactive
Recoil (1999), Electronic Arts, Inc.
Grand Slam (1997), Virgin Interactive Entertainment, Inc.
NanoTek Warrior (1997), Virgin Interactive Entertainment, Inc.
Resident Evil (1997), Virgin Interactive Entertainment, Inc.
NHL Powerplay '96 (1996), Virgin Interactive Entertainment, Inc.