Sebastian Grinke

Developer BIO

Sebastian wrote games from an early age on the ZX-81, Spectrum and then the Amiga. His first published work was Gunfighter, an Amiga Power Cover Disk in January 1995. He has been working professionally as a Video Game Programmer, Designer, Journalist and Producer since entering the industry aged 16.

Lead Designer at EA Montreal 2007-Present

Senior Programmer at Pivotal Games (Eidos) 2004-2007

Designer/Producer of www.screenlearning.com

Senior Designer at SCEE London Studio 2003-2004

Freelance Journalist for AI Games Programming Wisdom Volume 2

Founding Member and Designer/Programmer at Pivotal Games 2000-2003

Designer at Pumpkin Studios 1999-2000

Freelance Journalist for Amiga Power Magazine and GamesRadar.com

Designer/Programmer at Binary Asylum 1994-1999

Also Known As

  • Seb Grinke

Websites

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Games Credited
Conflict: Denied Ops (2008), Eidos Interactive Ltd.
Conflict: Global Terror (2005), SCi Games Ltd.
Conflict: Vietnam (2004), SCi Games Ltd.
EyeToy: Chat (2004), Sony Computer Entertainment Europe Ltd.
Conflict: Desert Storm II: Back to Baghdad (2003), SCi Games Ltd.
EyeToy: Groove (2003), SCEE
Conflict: Desert Storm (2002), SCi Games Ltd.
Zeewolf 2: Wild Justice (1995), Binary Asylum
Zeewolf (1994), Binary Asylum
 

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