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Colin Barré-Brisebois

Also Known As

  • Colin Barre-Brisebois

Game Credits

Programming/Engineering

Batman: Arkham Origins (2013)   (Lead Rendering Programmer)
Battlefield 3 (2011)   (Rendering Engineers)
Battlefield 3: Back to Karkand (2011)   (Rendering Engineers)
Need for Speed: The Run (2011)   (Frostbite 2 Engine Team)
Army of Two: The 40th Day (2010)   (Additional Engineering)
 

Art/Graphics

Medal of Honor: European Assault (2005)   (Front End Engineers)
 

Audio

Army of Two (2008)   (Special Thanks)
 

Thanks

Army of Two (2008)   (Special Thanks)
 


Developer Biography

Colin is a Lead Rendering Programmer at WB Games Montréal, where he drives the development of cutting-edge graphics technology (technical direction, R&D and optimization), manages a team of excellent graphics programmers and promotes studio level and company-wide knowledge sharing.

For the past 10 years he has been mainly focusing on real-time rendering and systems performance, pushing the graphical boundaries by providing optimized art-driven solutions for video game franchises such as Batman: Arkham, Battlefield, Army of Two, Skate, Medal of Honor and Need for Speed.

He has also presented at various conferences (GDC, SIGGRAPH, GTC, I3D) and spoke about game development and real-time graphics at local universities. Moreover, Colin has written publications under the "GPU Pro" book series, the Association for Computing Machinery (IEEE / ACM), as well as his personal blog.

Last updated: May 16, 2015