Aaron Butler started his gaming carrier on the community side back in 1999 when he started working for GameSpy Ind.
as a Web Designer. After leaving GameSpy in 2001 he went to school at the Art Institute of California Los Angeles
where he graduated in June of 2004 with a Bachelor of Science degree in Game Art & Design.
However, before graduating, Aaron got his first gaming gig as a Production Intern at Infogrames
(now Atari) in Santa Monica, CA working on UT2k3
and MI: Operation Surma
. In 2002 he got his first development job at Black Ops Ent.
as a Game Designer working on T3: Rise of the Machines
. In 2003 he was hired on at Climax Group Inc.
’s first US office as a Game / Level Designer working Tron 2.0 Killer App
. In 2003, at the end of the Tron2.0 Killer App project, Electronic Arts LA
recruited Aaron as a Game Designer for Medal of Honor: European Assault
In 2005 Aaron left EA-LA and the U.S. and moved to Amsterdam, The Netherlands to work at Guerrilla Games
as a Level Designer on "Killzone2" for the PS3.