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Graeme Boxall

Game Credits


Flight of the Amazon Queen (1995)   (Project Management)
Soldiers of Fortune (1993)   (Project Management)


The Water Horse: Legend of the Deep (2008)   (Executive Producer)
Charlotte's Web (2007)   (Executive Producer)
Little Britain: The Video Game (2007)   (Executive Producer)
Mr Bean's Wacky World (2007)   (Executive Producer)
Special Forces: Nemesis Strike (2005)   (Production Team)
Stolen (2005)   (Production Team)
Garfield (2004)   (Production Team)
Marine Heavy Gunner: Vietnam (2004)   (Production Team)
Marine Sharpshooter II: Jungle Warfare (2004)   (Production Team)
Sitting Ducks (2004)   (Production Team)
kill.switch (2003)   (Production Team)
Rebels Prison Escape (2003)   (Production Team)
Pac-Man World 2 (2002)   (Production Team)
Dexter's Laboratory: Mandark's Lab? (2001)   (Production)
Steel Soldiers (2001)   (Product management)
Ka-52 Team Alligator (2000)   (Director of Development)
Discworld Noir (1999)   (Director Of Development GT)
Invasion from Beyond (1998)   (Development Director)
Jeff Wayne's The War of the Worlds (1998)   (Executive Producer)
Z and Z Expansion Kit (1998)   (Producer)
Sensible Soccer '98 (1997)   (Executive Producer)
Sensible Soccer '98: European Club Edition (1997)   (Executive Producer)
Trash It (1997)   (Producer)
Creatures (1996)   (Warner Interactive Producer)
Z (1996)   (Producer)
Flight of the Amazon Queen (1995)   (Project Manager)
International Sensible Soccer (1994)   (Produced By)
Ruff 'n' Tumble (1994)   (Produced for Renegade by)
Soldiers of Fortune (1993)   (Project Management)
Fire & Ice (1992)   (Co-ordinator)
Sensible Soccer: European Champions: 92/93 Edition (1992)   (Produced by)
Killing Cloud (1991)   (Project management)
Cadaver (1990)   (Game Co-ordination)
Teenage Mutant Ninja Turtles (1989)   (Produced for Mirrorsoft by)


Airfix: Dogfighter (2000)   (Development Partners Director (EON Digital Entertainment))
Driver (2000)   (Dev. Director)
40 Winks (1999)   (Development Director)
Discworld Noir (1999)   (Director Of Development GT)
Imperium Galactica II: Alliances (1999)   (Director of Development)
Driver (1998)   (Development Director)
Duke Nukem 3D (1996)   (Development Director)
Speedball 2: Brutal Deluxe (1990)   (Additional Design)

Quality Assurance

Creatures (1996)   (Quality Assurance)
Flight of the Amazon Queen (1995)   (Quality Assurance)


World War II: Frontline Command (2003)   (Special Thanks to)
Duke Nukem: Zer:0 H:0ur (1999)   (Special Thanks)
Powerslide (1998)   (Thanks to all the people at GT who helped make this project a reality)
Duke Nukem 64 (1997)   (Special Thanks to)
Creatures (1996)   (Special Thanks To)
Soldiers of Fortune (1993)   (Special Thanks)
Falcon Operation: Firefight (1990)   (Special thanks to)


Pariah (2005)   (Production Team)
CT Special Forces: Back in the Trenches (2003)   (Production Team)
Oddworld: Abe's Exoddus (1998)   (Third-party Product)

Developer Biography

There is no biography on file for this developer.