New MobyGoal! We're aiming for 1,500 well documented Arcade games.

Graeme Boxall

Game Credits

Business

Flight of the Amazon Queen (1995)   (Project Management)
Soldiers of Fortune (1993)   (Project Management)
 

Production

The Water Horse: Legend of the Deep (2008)   (Executive Producer)
Charlotte's Web (2007)   (Executive Producer)
Little Britain: The Video Game (2007)   (Executive Producer)
Mr Bean's Wacky World (2007)   (Executive Producer)
Special Forces: Nemesis Strike (2005)   (Production Team)
Stolen (2005)   (Production Team)
Garfield (2004)   (Production Team)
Sitting Ducks (2004)   (Production Team)
kill.switch (2003)   (Production Team)
Rebels Prison Escape (2003)   (Production Team)
Pac-Man World 2 (2002)   (Production Team)
Dexter's Laboratory: Mandark's Lab? (2001)   (Production)
Steel Soldiers (2001)   (Product management)
Ka-52 Team Alligator (2000)   (Director of Development)
Discworld Noir (1999)   (Director Of Development GT)
Invasion from Beyond (1998)   (Development Director)
Jeff Wayne's The War of the Worlds (1998)   (Executive Producer)
Z and Z Expansion Kit (1998)   (Producer)
Sensible Soccer '98 (1997)   (Executive Producer)
Sensible Soccer '98: European Club Edition (1997)   (Executive Producer)
Trash It (1997)   (Producer)
Creatures (1996)   (Warner Interactive Producer)
Z (1996)   (Producer)
Flight of the Amazon Queen (1995)   (Project Manager)
International Sensible Soccer (1994)   (Produced By)
Ruff 'n' Tumble (1994)   (Produced for Renegade by)
Soldiers of Fortune (1993)   (Project Management)
Fire & Ice (1992)   (Co-ordinator)
Sensible Soccer: European Champions: 92/93 Edition (1992)   (Produced by)
Killing Cloud (1991)   (Project management)
Cadaver (1990)   (Game Co-ordination)
Teenage Mutant Ninja Turtles (1989)   (Produced for Mirrorsoft by)
 

Design

Airfix: Dogfighter (2000)   (Development Partners Director (EON Digital Entertainment))
Driver (2000)   (Dev. Director)
40 Winks (1999)   (Development Director)
Discworld Noir (1999)   (Director Of Development GT)
Imperium Galactica II: Alliances (1999)   (Director of Development)
Driver (1998)   (Development Director)
Duke Nukem 3D (1996)   (Development Director)
Speedball 2: Brutal Deluxe (1990)   (Additional Design)
 

Quality Assurance

Creatures (1996)   (Quality Assurance)
Flight of the Amazon Queen (1995)   (Quality Assurance)
 

Thanks

World War II: Frontline Command (2003)   (Special Thanks to)
Duke Nukem: Zer:0 H:0ur (1999)   (Special Thanks)
Powerslide (1998)   (Thanks to all the people at GT who helped make this project a reality)
Duke Nukem 64 (1997)   (Special Thanks to)
Creatures (1996)   (Special Thanks To)
Soldiers of Fortune (1993)   (Special Thanks)
Falcon Operation: Firefight (1990)   (Special thanks to)
 

Other

Pariah (2005)   (Production Team)
CT Special Forces: Back in the Trenches (2003)   (Production Team)
Oddworld: Abe's Exoddus (1998)   (Third-party Product)
 


Developer Biography

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