|The Matrix Online (2005)||(Game Designer)|
|Keepsake (2005)||(Script Editing (English))|
|Neverwinter Nights (2002)||(Manual Design and Layout)|
|Looney Tunes Racing (2000)||(Documentation)|
|PGA European Tour (2000)||(Manual Localization)|
|Power Spike: Pro Beach Volleyball (2000)||(Creative Services)|
|The Ring: Terror's Realm (2000)||(Manual)|
|Silver (2000)||(Manual (US))|
|Test Drive 2001 (2000)||(Documentation)|
|Worms: Armageddon (2000)||(Documentation)|
|Boarder Zone (1999)||(Manual)|
|Slave Zero (1999)||(Manual )|
|Test Drive: Off-Road (1997)||(Documentation)|
|Toonstruck (1996)||(Hint Book Written by)|
|Party of Sin (2012)||(Angel Donors)|
|Vanguard: Saga of Heroes (2007)||(Special Thanks)|
|Wacky Races (2000)||(Special Thanks to)|
Bruce Harlick got his start in the gaming industry way back in 1981 as Hero Games' first employee. Starting as an editor, Bruce enjoyed a 20-year relationship with the Hero Games, culminating with the job of company president. Bruce was responsible for the creation of some of Hero Games' most memorable characters, including the ever-popular Foxbat.
After Hero Games and some time spent as a technical writer and editor outside of the gaming industry, Bruce took at job with Monolith Productions in 2003, working on The Matrix Online and the DC Universe Online game. After Monolith sold MxO and the rights to DC Online to Sony in 2005, Bruce moved down to Sigil Games Online, Inc. to work on their Marvel Comics MMO. When, alas, Bruce's plan to work on a superhero MMO was foiled once again, he moved back to his hometown of San Francisco in 2006 to work on an Indiana Jones game.
In 2007, Bruce joined the City of Heroes/City of Villains development team at Paragon Studios as a senior designer. His long background in superhero role-playing games made him a natural fit for this project. Bruce left Paragon in 2009 to take a position as a senior game designer at Zynga Game Network Inc. on the social game phenomenon, FarmVille.
Last updated: Sep 28, 2010