James J. InzielloDeveloper BIO
James started off as a 3d artist working for a Military and NASA training company. In 2003 he started working at n-space, where he was a 3d modeler and level artist. He has worked on Geist G.C., KumaWars P.C., Golden Eye:Rogue Agent D.S., Star Wars:The Force Unleashed D.S.
He has also done visual fx on all of these projects, and some event scripting along the way.
Hobbies include: Clarinet, Digereedoo, Writing Sci-fi, Robotics
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