E. Daniel Arey
Also Known As
- Daniel Arey
- Dan Arey
Game Credits
Design | ||||
| Jak 3 (2004) | (Developed by) | |||
| Jak II (2003) | (Created and Developed by Naughty Dog, Inc) | |||
| Crash Bandicoot 2: Cortex Strikes Back (1997) | (Created and Developed By) | |||
| Blazing Dragons (1996) | (Design) | |||
| Off-World Interceptor (1994) | (Design Concept) | |||
| Total Eclipse (1994) | (Design) | |||
Writers | ||||
| Transformers: War for Cybertron (2010) | (Additional Writing) | |||
| Jak and Daxter: The Lost Frontier (2009) | (Scripts/Big Red Button Ent.) | |||
| Uncharted: Drake's Fortune (2007) | (Additional Writing) | |||
| Daxter (2006) | (Cut-Scene Writing) | |||
| Total Eclipse (1994) | (Dialog) | |||
| Crash 'n Burn (1993) | (Script Scribbler) | |||
Audio | ||||
| Elvira's Horror Pack (1998) | (Sound) | |||
| Elvira II: The Jaws of Cerberus (1991) | (Sound) | |||
Support | ||||
| The Misadventures of P.B. Winterbottom (2010) | (Student Team Advisors) | |||
| Gex 3D: Enter the Gecko (1997) | (Additional Support) | |||
Thanks | ||||
| Spore Hero (2009) | (Very Special Thanks) | |||
| Daxter (2006) | (Special Thanks) | |||
| Gex (1995) | (Special Thanks) | |||
Other | ||||
| Defense Grid: The Awakening (2008) | (VisionArey Entertainment) | |||
| Jak and Daxter: The Precursor Legacy (2001) | (Created and Developed by Naughty Dog, Inc.) | |||
| CTR: Crash Team Racing (1999) | (Naughty Dog, Inc.) | |||
| Crash Bandicoot: Warped (1998) | (Naughty Dog, Inc.) | |||
Companies | ||||
| Jak X: Combat Racing (2005) | (Developed By) | |||
Developer Biography
In 2008 E. Daniel Arey announced the game development studio Big Red Button Entertainment, Inc., which he co-founded with Bob Rafei.
Previously, he joined Ready at Dawn Studios in August 2007 as a Creative Director to work on a new original intellectual property already in development.
Prior to that, he was the Creative Director of Naughty Dog studios, a division of Sony Computer Entertainment America. As a writer, director, and senior designer, Dan has worked with publishers ranging from Electronic Arts, Accolade, SEGA of America, Crystal Dynamics, and Sony.
An early proponent of interactive and convergent media, Dan led the earliest titles in this regard during his tenure as Design Manager for Crystal Dynamics. At Crystal, Dan designed games using film content and stronger narrative techniques as early as 1992 and has been an industry leader in story enhanced gaming for more than a decade.
Continuing his career at Naughty Dog, Dan has been involved in the design of the Crash Bandicoot and Jak and Daxter series, two best selling franchises that have together sold more than 35 million units.
Dan has been involved in the design and IP development of the following best selling titles:
Jak X – 2005
Jak 3 - 2004
Jak II - 2003
Jak and Daxter: The Precursor Legacy – 2001
Crash Team Racing - 1999
Crash 3: Warped - 1998
Crash Bandicoot 2: Cortex Strikes Back – 1997
Gex: Enter the Gecko - 1997
Blood Omen: Legacy of Kain - 1996
Gex 3DO - 1995
Blazing Dragons (Dragon Tails license with Terry Jones of Monty Python) - 1994
Total Eclipse – 1993
Crash ‘n Burn – 1993
Dan has been a contributor to Game Developer Magazine, Creativity Magazine. and a frequent lecturer at the Game Developers Conference, E3, DICE, SIGGRAPH, Writer’s Guild of America, and USC School of Cinema.
Last updated: Feb 19, 2008
Related Sites
- IMDb -- Daniel Arey at IMDb
- Dan Arey, director creativo de Naughty Dog -- Interview of Meristation to Dan Arey at 7-09-2005

