Less than 60 games needed to complete our goal of 1,500 documented Arcade titles!

Gene Blakefield

Game Credits

Art/Graphics

Bejeweled 3 (2010)   (Art)
Halo: Reach (2010)   (Animators)
Zuma's Revenge! (2009)   (Animation)
Dungeon Siege II (2005)   (Character Animation)
NHL Rivals 2004 (2003)   (Art)
 

Thanks

inFAMOUS (2009)   (Thanks to)
 


Developer Biography

Born in the back of a Nova, our hero began his quest to learn the art of the flaming pencil, otherwise known as animation. He started at Academy of Art in SF, and after one year of being jerked around, and the only challenge being color theory, he searched out for the fabled lands of Canadian nirvana, where it is said that if one has the will, one can learn the magic arts of movement. He studied at the Emily Carr animation program, and, after defeating many a ninja, he graduated as a full fledged animator of doom, eager to test his ability and mettle.

His first battle was with the infamous internets, when he joined the wandering clan of Smashing Ideas, where ideas were truly smashed. He animated his heart out on various online cartoons. But the internet was a crafty enemy, and decided to burst in the year of our Lord 2001/2002.

Gene was kicked out of the clan due to a misunderstanding over the farmer's daughter and a bowl of jelly (read: laid off)...so he sought some solice in the arms of Microsoft, where for a year, theSoft paid his bills...and buttered his bread, and made him animate poor hockey players.

He then moved on to the Gas Powered, which is why he has the gas...he Sieged a Dungeon whilst in their midst, but decided to leave them for greener pastures in the form of Suckerpunch, where he animated some Sly characters and met many like minded warriors.

Then in the early days of May 2007, he left Suckerpunch to join his warrior friends in a quest to Loosen the Cannon....it is said that he still presides there, watching, animating .... waiting to ship.

Last updated: Dec 12, 2007