Motoaki Fukuda

Game Credits

Design

Pikmin (2008)   (Demo Design)
New Super Mario Bros. (2006)   (Effects Design)
Nintendogs (2005)   (Effect Design)
 

Art/Graphics

Snipperclips: Cut it out, together! (2017)   (Art Advisers)
Miitopia (2016)   (Graphic Design)
Nintendo Badge Arcade (2015)   (Badge Design)
Game & Wario (2013)   (Graphic Design)
Brain Age: Concentration Training (2012)   (Graphic Design)
The Legend of Zelda: Phantom Hourglass (2007)   (Effects Design)
Super Mario Galaxy (2007)   (Movie Scene Effect Design)
Animal Crossing: Wild World (2005)   (Effect Design)
Mario Kart DS (2005)   (Effects Design)
Super Mario 64 DS (2004)   (Effects Design)
 

Video/Cinematics

Kiki Trick (2012)   (Movie)
The Legend of Zelda: Skyward Sword (2011)   (Cinema Scene planning)
The Legend of Zelda: Spirit Tracks (2009)   (Cinema Scene Planning)
 


Developer Biography

There is no biography on file for this developer.