Stephen RiesenbergerDeveloper BIO
*** Lead Designer at Electronic Arts May 2008 – Present
"BOOM BLOX Bash Party" - Nintendo Wii
*** Senior Game Designer at Electronic Arts June 2005 – May 2008
"Boom Blox" - Nintendo Wii "Smarty Pants" - Nintendo Wii (Additional Questions) “Medal of Honor: Airborne” - Xbox360, PC “The Godfather: The Game” - PS2, Xbox, PC (@ EA, Redwood Shores)
*** Senior Game Designer (contract) at Midway Games San Diego March 2005 – June 2005
“Gauntlet: 7 Sorrows” - PS2, Xbox
*** Game Designer at High Moon Studios April 2004 – February 2005
“Darkwatch” - PS2, Xbox
*** Game Designer at Left Field Productions February 2003 – March 2004
“MTX: Mototrax” - PS2, Xbox
*** Lead Game Designer / Associate Producer at Midway Games West (formerly Time Warner Interactive and Atari Games) August 1993 – October 2002
“Nitrocity” - PS2 (unreleased) “Hot Rod Rebels” – Arcade (unreleased) “Rush: 2049, Tournament Edition” – Arcade “San Francisco Rush: 2049” – Arcade "War: Final Assault" – Arcade (Special Thanks) “Rush: The Rock, Wavenet” – Arcade “San Francisco Rush: The Rock” – Arcade “San Francisco Rush” – Arcade “Primal Rage 2” – Arcade (unreleased) “Primal Rage” – Arcade
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Games CreditedBoom Blox (2008), Electronic Arts, Inc.
Medal of Honor: Airborne (2007), Electronic Arts, Inc.
The Godfather: The Game (2006), Electronic Arts, Inc.
Darkwatch (2005), Capcom Entertainment, Inc.
MTX Mototrax (2004), Activision Publishing, Inc.
San Francisco Rush 2049 (2000), Midway Games Ltd.
Primal Rage (1995), Time Warner Interactive, Inc.