What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Tony Huynh

Game Credits

Design

God of War: Ascension (2013)   (Combat Design)
F.3.A.R. (2011)   (Additional Level Design)
God of War III (2010)   (Combat and Systems Designers)
Fracture (2008)   (Designers)
Darkwatch (2005)   (Designers)
 

Quality Assurance

Guilty Gear Isuka (2003)   (Product Analysts)
 

Thanks

Starhawk (2012)   (Special Thanks)
Robert Ludlum's The Bourne Conspiracy (2008)   (Special Thanks)
 


Developer Biography

Tony Huynh a Combat Designer at Sony Santa Monica. He is currently working on God of War 3.

He most recently shipped the PS3 and Xbox 360 console title Fracture as a Senior Game Designer at Chicago based Day 1 Studios. Prior to that he was at High Moon Studios where he worked on Robert Ludlum’s Bourne Conspiracy and Darkwatch.

Last updated: Dec 18, 2009