|God of War: Ascension (2013)||(Combat Design)|
|F.3.A.R. (2011)||(Additional Level Design)|
|God of War III (2010)||(Combat and Systems Designers)|
|Guilty Gear Isuka (2004)||(Product Analysts)|
|Starhawk (2012)||(Special Thanks)|
|Robert Ludlum's The Bourne Conspiracy (2008)||(Special Thanks)|
Tony Huynh a Combat Designer at Sony Santa Monica. He is currently working on God of War 3.
He most recently shipped the PS3 and Xbox 360 console title Fracture as a Senior Game Designer at Chicago based Day 1 Studios. Prior to that he was at High Moon Studios where he worked on Robert Ludlum’s Bourne Conspiracy and Darkwatch.
Last updated: Dec 18, 2009