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Damon Lane Waldrip

Also Known As

  • Damon Waldrip

Game Credits

Design

Food Network: Cook or Be Cooked! (2009)   (Additional Design)
 

Programming/Engineering

Ghostbusters: The Video Game (2009)   (Character Technical Direction)
Wing Commander IV: The Price of Freedom (1996)   (Graphics / 3D Programming)
 

Art/Graphics

Food Network: Cook or Be Cooked! (2009)   (Lead Artist)
Ghostbusters: The Video Game (2009)   (Character Technical Direction)
Mushroom Men: The Spore Wars (2008)   (Technical Artists/Special Effects)
Star Wars: Galaxies - Episode III Rage of the Wook... (2005)   (Artists)
Star Wars: Galaxies - The Total Experience (2005)   (Artist)
Star Wars: Galaxies - Trials of Obi-Wan (2005)   (Artists)
Star Wars: Galaxies - Jump to Lightspeed (2004)   (Artists)
Star Wars: Galaxies - An Empire Divided (2003)   (Animations)
Ultima IX: Ascension (1999)   (Additional Artists)
Wing Commander: Secret Ops (1998)   (Graphics / Artwork)
Wing Commander: Prophecy (1997)   (Animators)
Wing Commander: The Kilrathi Saga (1996)   (Interface Artist)
Wing Commander Armada (1994)   (Graphics / Artwork)
 


Developer Biography

After studying art and music at U.T. Austin, Damon Lane Waldrip started his career in games at ORIGIN Systems. There, he helped make Wing Commander Armada, Wing Commander III (for the 3DO), Wing Commander 4, Wing Commander: Prophecy, and also contributed to Ultima IX and Ultima Online 2.

He eventually went on to Sony Online Entertainment to make Star Wars: Galaxies.

In 2008 he is Character Technical Director at Red Fly Studio.

Last updated: Jul 02, 2008